You can see difference in 2 new screenshots I made in which I compare both versions. What's the difference? Removing completely cinematic DOF, ADOF and toning down LightDOF_Far to greatly change the ammount of buildings that you can see more clearly in the distance. „PROTOTYPE Remastered TDB” (Toned Down Blur)
After reading your comments about DOF blur being too intense, I decided to make a second version of the preset.